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Wonder Woman

Rendered in Daz Studio 4.9 with the Octane plug-in, https://home.otoy.com/ . The Wonder Woman figure is Victoria 6, available from daz3d.com . The skin texture is Elene from daz3d.com , see http://www.daz3d.com/elene-hd-for-victoria-6 . I applied various morphs to get the overall look I wanted. The Wonder Woman suit is by RoguePilot, see http://www.sharecg.com/v/66891/gallery/11/Poser/Wonder-Woman-New52. As for the Octane settings for the suit and various items, here are a few things, all referring to the "Material" tab in Octane. For the Metallic part of, say, the Choker, I used "Glossy Material", "101 101 101: as diffuse color, Specular 1, Roughness 0, Index of refraction 5. For the V4 bodysuit, I used "Glossy Material", "Gamma" 2.2, "Roughness" = 0.3, "Index of refraction" 1.5. For "Bump", I set the power to 0.4 and Gamma to 1. For the boots (not on this render), I used "Glossy Material", Gamma = 2, Roughness = 0.306, Refraction = 1.3. For Bump, I used Power = 0.125 and Gamma = 1.